Overview
Accessories are items that enhance a player's abilities.
Some accessories must be equipped (placed in an accessory slot in the accessories bar of your inventory) to provide benefits. Other accessories provide no benefit by being placed in an accessory slot, but are useful in other ways. Still others are consumable accessories, meaning that when you use them, they disappear.
Accessories that provide additional points to corresponding Skills cannot be stacked. In other words, only one accessory will give benefits, even if the player has different types of the accessory or more than one of the same type. So, for example, if you have both the regular mining glove and the onyx mining glove, you can still only get a max enhancement of +3 points to your mining skill.
Equippable Items
Skill Bonus Accessories
Skill bonus accessories work by adding points to skills. Each skill has at least one accessory associated with it. Many skills have three versions of the same basic accessory, which provide 1 - 3 skill points.
Agility Skill:
- Power Boot +1
- Diamond Boot +2
- Onyx Boot +3
Automata Skill:
Building Skill:
- T Square +3
Combat Skill:
- Power Scope +1
- Diamond Scope +2
- Onyx Scope +3
Engineering Skill:
- Abacus +3
Horticulture Skill:
- Rake +1
- Diamond Rake +2
- Onyx Rake +3
Luck Skill:
- Clover +1
- Horseshoe +2
- Rabbit Foot +3
Mining Skill:
Perception Skill:
- Stopwatch +1
- Pocketwatch+2
- Onyx Pocketwatch +3
Stamina Skill:
- Seashell +1
- Sand Dollar +2
- Conch +3
Survival Skill:
Other Useful Accessories
- Steampack: Enables flight
- Flashlight: Provides extra lighting
- Compressor: Adds to your total steam
- Acid Shield: Blocks acid damage
- Force Shield: Blocks projectile damage
- Zeppelin: Enables suspension in mid-air
Purchase-Only Accessories
Although some of these accessories can be traded for, they are originally obtainable only by purchasing them from the crown store.
- Exo Skin: Protects against acid & lava damage (cannot be traded)
- Dowsing Rod: Increases chance of mining rich ore veins (cannot be traded)
- Rebreather: Prevents drowning (cannot be traded)
- Construction Claw: Extends building reach (cannot be traded)
- Onyx Mining Glove
- Conch
- Onyx Boot
- Automata Interface Unit
- T Square
- Onyx Scope
- Onyx Rake
- Abacus
- Onyx Survival Knife
Non-Equippable Items
These items are found in the accessories tab of inventory, but do not need to be equipped in the Accessory Bar for use.
Purchase-Only Accessories
- Makeup Kit: Extra customization options (cannot be traded)
- Toolbelt: Adds extra accessory slots (cannot be traded)
- Exoskeletons: Permanent enhancements (cannot be traded)
Consumables
Some items in the Accessories section of inventory are things that you must consume in order to use.
Powerups
- Jerky and Power Jerky: Restores health
- Filet and Power Filet: Restores health better
- Canister: Replenishes steam
- Stealth Cloak: Provides temporary invisibility
- Portable Teleporter: Allows instant teleportation
Other Useful Consumables
- Brain Wine: Adds a skill point
- Skill Book: Adds a skill point
- Skill Reset: Redistribute skill points
- Schematic: Used in Crafting items
- Name Change: Change your name
- Battery: Powers Butler Bots
- Butler Directive Unit: Installs butler bot commands
Currently Unusable Accessories
- Tea
- World Key
- Skeleton Key
- Android Memory Unit
- Sprocket
- Widget
- Constable Whistle (decommissioned)